Do you build for both iOS and Android?
Yes. We choose between one shared codebase and separate native apps based on what the app needs, and explain the trade-off first.
A good app does a few things people need often, and does them quickly. We design and build mobile apps for customers and for teams, from the first screens to the store release.
We work out the few things people will do most often and build the app around them.
A clickable prototype lets you test the flow while changes are still inexpensive.
We release in small versions and use what people actually do to decide what comes next.
Plain answers to what people usually ask before starting.
Yes. We choose between one shared codebase and separate native apps based on what the app needs, and explain the trade-off first.
It depends on how often people will use it and whether it needs phone features such as notifications or the camera. If a mobile website does the job, we will say so.
Usually yes, through an API or an integration layer. We check what your systems allow before proposing anything.
We prepare the listing and the submission with you. Store accounts are best held in your company's name.
It depends on the number of screens, the integrations and the platforms. We agree timing and budget in writing after a first conversation, once the work is understood.
Tell us what you are working on and where it feels harder than it should.